UK Minecraft plugin development studio

Custom Minecraft plugin development, built for real servers.

ForgeVector Software Limited builds bespoke Spigot, Paper and Bukkit plugins, network cores and the web panels behind them. Minecraft is our focus, not our ceiling: we also build the backend services, APIs and SaaS products that ambitious projects grow into, like our own ReplayCore.

Free, no-obligation quote · You own the source · Reply within 1 to 2 working days

Registered UK company
ICO registered
10+ years in Minecraft
Ships its own SaaS
What we build

Everything a serious Minecraft server runs on.

From a single gameplay plugin to a full network core and web panel, ForgeVector handles the systems players never see but always feel.

Custom plugin development

Bespoke Spigot, Paper and Bukkit plugins built around your exact gameplay, economy and moderation needs, not a reskinned template.

Network cores & systems

Ranks, punishments, queues, cross-server sync and proxy logic engineered to stay stable as your player count grows.

Web panels & dashboards

Staff panels, store integrations and admin dashboards that connect your server to a proper backend, not a spreadsheet.

Performance & optimisation

Tick profiling, async refactors and memory fixes that pull a struggling server back from lag spikes and timeouts.

Version migration

Bring legacy 1.8 setups forward, or rebuild a plugin for the latest API, without losing data, configs or commands.

Maintenance & support

Ongoing fixes, feature iteration and version updates from someone who understands the whole system, not a ticket queue.

Flagship product

ReplayCore: replay infrastructure for Minecraft networks.

Most servers lose the moment a report happens. ReplayCore captures gameplay server-side, processes it in the cloud and gives staff a web managed replay they can scrub through, so moderation decisions rest on evidence, not screenshots.

  • Server-side capture that records the events that matter without hammering your tick rate.
  • Web managed replays with secure, role-based access for your staff team.
  • Moderation context built in, so reports, bans and appeals are backed by what actually happened.
Product
ReplayCore by ForgeVector
Built for
Server owners, staff teams and competitive networks
Stack
Server-side capture, cloud processing, web panel
Status
Live now
Wider capability

Minecraft is the focus, not the ceiling.

ReplayCore is the proof. Cloud capture, processing and a secure web panel is a full software platform, not a single plugin. The same engineering builds the backends, APIs and tools behind games, communities and growing businesses.

Areas we work across

Minecraft pluginsNetwork coresWeb panels Backend & APIsSaaS platformsCloud processing DatabasesIntegrationsAutomation

Tech we build with

JavaKotlinPaper / Spigot VelocityNodeMySQLRedisREST
Why ForgeVector

Planned properly. Supported for the long run.

Too many freelancers vanish the moment they are paid, leaving a half-built plugin that was never really planned. ForgeVector is a UK registered company that treats your project like an operator who runs servers and has trained in project management: scoped in detail first, built to a high standard, and supported long after launch.

  • Everything is planned and scoped before a line of code, so nothing is half-built or improvised.
  • We will not leave you in the dust. Ongoing support, fixes and updates are part of how we work.
  • Real project management training and years running live networks behind every build.
  • Clean, documented code you own, tested against real server load before players see it.
  • A straight answer if your idea will not work, before you spend on it.
10+
Years inside Minecraft communities
1.8–latest
Server versions supported
165+
Peak players on a SilexPvP launch
100%
Independent UK company
Low-risk by design

Hiring a developer should not feel like a gamble.

So we have taken out the parts that usually go wrong, and put the risk on us instead of you.

Free, no-obligation quote

Tell us what you need and get a clear price and timeline at no cost. No pressure to go ahead.

You own the source

Bespoke work is handed over with full source code and ownership, agreed in writing.

Fixed price, agreed first

You approve the scope and the price before a single line of code is written.

Pay as work is delivered

Larger builds are split into milestones, so payment follows progress, not promises.

Tested before launch

Every build is checked on your target server versions before it reaches your players.

We do not vanish

Support, fixes and updates after launch are part of how we work, not an afterthought.

How we work

From idea to live, without the guesswork.

Scope and quote

We talk through what you actually need, agree the features and give you a clear, written quote. No vague hourly drift.

Build and iterate

You see progress as it happens and give feedback while it is cheap to change, not after launch.

Test on real servers

Every build is checked against the server versions and dependencies it will actually run on.

Deploy and support

We help you go live and stay available for updates, fixes and new features afterwards.

Questions

Minecraft plugin development, answered.

Which server platforms do you build for?
Spigot, Paper, Bukkit, Purpur and proxies such as BungeeCord and Velocity. We support versions from 1.8 through to the latest release, and can advise on Folia where concurrency matters.
Do I own the finished plugin and its code?
Yes. For bespoke commissions you receive the source and full ownership as agreed in writing, with clean code and documentation. Our own proprietary products, such as ReplayCore, are licensed separately.
How much does a custom Minecraft plugin cost?
Every project is unique, so we quote individually and stay flexible. A small one-off plugin costs far less than a full network core or product. Tell us your budget and we will shape something that works. See how we price.
Do you only build Minecraft plugins?
No. Minecraft plugin development is our focus, but we also build backend services, APIs, web platforms and full SaaS products, such as our own ReplayCore.
Can you fix or take over an existing plugin?
Often, yes. We can debug, optimise, extend or migrate existing plugins, as long as you hold the rights to the code. Send us what you have and we will tell you honestly what is realistic.
How do I know you will not take my money and disappear?
We are ForgeVector Software Limited, a UK registered company (number 17271764) and ICO registered. Work is scoped in writing, larger builds are paid in milestones as they are delivered, and ongoing support is part of the deal. You also have a direct line to the developer throughout.
How do payments work?
Usually a deposit to begin and the balance on completion, or milestones for larger builds. It is all set out in the written quote, so you pay as work is delivered, not all up front.
Do you work with small or brand-new servers?
Yes. We take on servers of any size and scale the scope to your budget. A single, focused plugin is a perfectly good place to start.

Tell us what you want to build.

The quickest way to reach us is Discord. Share your server, your idea and a rough budget, and you will get a straight answer.