Custom Minecraft plugin development, built for real servers.
ForgeVector Software Limited builds bespoke Spigot, Paper and Bukkit plugins, network cores and the web panels behind them. Minecraft is our focus, not our ceiling: we also build the backend services, APIs and SaaS products that ambitious projects grow into, like our own ReplayCore.
Free, no-obligation quote · You own the source · Reply within 1 to 2 working days
Everything a serious Minecraft server runs on.
From a single gameplay plugin to a full network core and web panel, ForgeVector handles the systems players never see but always feel.
Custom plugin development
Bespoke Spigot, Paper and Bukkit plugins built around your exact gameplay, economy and moderation needs, not a reskinned template.
Network cores & systems
Ranks, punishments, queues, cross-server sync and proxy logic engineered to stay stable as your player count grows.
Web panels & dashboards
Staff panels, store integrations and admin dashboards that connect your server to a proper backend, not a spreadsheet.
Performance & optimisation
Tick profiling, async refactors and memory fixes that pull a struggling server back from lag spikes and timeouts.
Version migration
Bring legacy 1.8 setups forward, or rebuild a plugin for the latest API, without losing data, configs or commands.
Maintenance & support
Ongoing fixes, feature iteration and version updates from someone who understands the whole system, not a ticket queue.
ReplayCore: replay infrastructure for Minecraft networks.
Most servers lose the moment a report happens. ReplayCore captures gameplay server-side, processes it in the cloud and gives staff a web managed replay they can scrub through, so moderation decisions rest on evidence, not screenshots.
- Server-side capture that records the events that matter without hammering your tick rate.
- Web managed replays with secure, role-based access for your staff team.
- Moderation context built in, so reports, bans and appeals are backed by what actually happened.
- Product
- ReplayCore by ForgeVector
- Built for
- Server owners, staff teams and competitive networks
- Stack
- Server-side capture, cloud processing, web panel
- Website
- replaycore.com
- Status
- Live now
Minecraft is the focus, not the ceiling.
ReplayCore is the proof. Cloud capture, processing and a secure web panel is a full software platform, not a single plugin. The same engineering builds the backends, APIs and tools behind games, communities and growing businesses.
Areas we work across
Tech we build with
Planned properly. Supported for the long run.
Too many freelancers vanish the moment they are paid, leaving a half-built plugin that was never really planned. ForgeVector is a UK registered company that treats your project like an operator who runs servers and has trained in project management: scoped in detail first, built to a high standard, and supported long after launch.
- Everything is planned and scoped before a line of code, so nothing is half-built or improvised.
- We will not leave you in the dust. Ongoing support, fixes and updates are part of how we work.
- Real project management training and years running live networks behind every build.
- Clean, documented code you own, tested against real server load before players see it.
- A straight answer if your idea will not work, before you spend on it.
Hiring a developer should not feel like a gamble.
So we have taken out the parts that usually go wrong, and put the risk on us instead of you.
Free, no-obligation quote
Tell us what you need and get a clear price and timeline at no cost. No pressure to go ahead.
You own the source
Bespoke work is handed over with full source code and ownership, agreed in writing.
Fixed price, agreed first
You approve the scope and the price before a single line of code is written.
Pay as work is delivered
Larger builds are split into milestones, so payment follows progress, not promises.
Tested before launch
Every build is checked on your target server versions before it reaches your players.
We do not vanish
Support, fixes and updates after launch are part of how we work, not an afterthought.
From idea to live, without the guesswork.
Scope and quote
We talk through what you actually need, agree the features and give you a clear, written quote. No vague hourly drift.
Build and iterate
You see progress as it happens and give feedback while it is cheap to change, not after launch.
Test on real servers
Every build is checked against the server versions and dependencies it will actually run on.
Deploy and support
We help you go live and stay available for updates, fixes and new features afterwards.
Real communities. Real systems.
ReplayCore
Replay infrastructure for Minecraft networks: server-side capture, cloud processing and web managed moderation review. Live at replaycore.com.
SilexPvP
A competitive 1.7 and 1.8 UHC network owned and operated by ForgeVector's founder, with a season launch that reached more than 165 players.
316quotes.com
A Christian resource site designed and built from scratch, without WordPress, for a community project.
Minecraft plugin development, answered.
Which server platforms do you build for?
Do I own the finished plugin and its code?
How much does a custom Minecraft plugin cost?
Do you only build Minecraft plugins?
Can you fix or take over an existing plugin?
How do I know you will not take my money and disappear?
How do payments work?
Do you work with small or brand-new servers?
Tell us what you want to build.
The quickest way to reach us is Discord. Share your server, your idea and a rough budget, and you will get a straight answer.